Yu-Gi-Oh! 3-in-1. Volume 11 / story and art Kazuki Takahashi ; translation and English adaptation, Joe Yamazaki.
Record details
- ISBN: 9781421579344
- ISBN: 1421579340
- Physical Description: [583] pages : chiefly illustrations ; 20 cm
- Publisher: San Francisco, CA : VIZ Media, LLC, [2017]
Content descriptions
General Note: | Cover title. First published in Japan in 1996 by Shueisha, In., Tokyo. Book reads in right-to-left format. Contains the final volume of the Yu-Gi-Oh! Duelist series (volume 31). Continued by Yu-Gi-Oh: Millennium World (volumes 32-33). |
Formatted Contents Note: | Vol. 31. Yugi vs. Marik (Duels 269-278) -- Vol. 32. The world of memory (Duels 279-287) -- Vol. 33. Magician's genesis (Duels 288-296). |
Target Audience Note: | Rated T for teen. |
Language Note: | Translated from the Japanese. |
Search for related items by subject
Subject: | Yu-Gi-Oh! (Game) > Comic books, strips, etc. Augmented reality > Comic books, strips, etc. Dueling > Comic books, strips, etc. Fantasy comic books, strips, etc. |
Genre: | Fantasy comics. Graphic novels. Comics (Graphic works) |
Search for related items by series
Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
---|---|---|---|---|---|
Upper Skagit Library | TAK #11 | 1014844 | Graphic Novel | Available | - |
Original Yu-Gi-Oh! creator Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded him until Yu-Gi-Oh! debuted in the Japanese Weekly Shonen Jump magazine in 1996. Yu-Gi-Oh!'s themes of friendship and competition, together with Takahashi's weird and wonderful art, soon became enormously successful, spawning a real-world card game, video games, and six anime series (two Japanese Yu-Gi-Oh! series, Yu-Gi-Oh! GX, Yu-Gi-Oh! 5D's, Yu-Gi-Oh! Zexal, and Yu-Gi-Oh ARC-V).
Original Yu-Gi-Oh! creator Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded him until Yu-Gi-Oh! debuted in the Japanese Weekly Shonen Jump magazine in 1996. Yu-Gi-Oh!'s themes of friendship and competition, together with Takahashi's weird and wonderful art, soon became enormously successful, spawning a real-world card game, video games, and six anime series (two Japanese Yu-Gi-Oh! series, Yu-Gi-Oh! GX, Yu-Gi-Oh! 5D's, Yu-Gi-Oh! Zexal, and Yu-Gi-Oh ARC-V).